In any event, we only have a month to find out if Resurgence lives up to classic early 2000s titles like Star Trek: Bridge Commander. There is also plenty of talent behind the scenes, so this is something to be cautiously optimistic about, as it has been a long time since a truly iconic Star Trek game appeared on our radar. Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next. Resurgence uses the Unreal 5 engine, which should eliminate some of the jankiness surrounding old-school Telltale games. The story involves stopping a war between two alien races, which is something the Vulcan ambassador would most certainly get behind. This is not the Spock from the original Star Trek and its sequel movies, but rather the aged Ambassador Spock as seen in The Next Generation timeline. However, Dramatic Labs has teased the presence of legacy characters from throughout the universe, and it has already revealed that the one and only Spock will feature heavily in the storyline. The game features two playable lead characters, neither of which will be familiar to fans. There are lots of timelines to keep track of. Star Trek: Resurgence is set shortly after the events of Star Trek: The Next Generation, placing it before the events of Star Trek: Picard but relatively concurrent with the events of Star Trek: Lower Decks. Following Star Trek: Resurgences official unveiling at The Game Awards in December, developer Dramatic Labs has debuted seven minutes of gameplay footage from its sci-fi narrative adventure.
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